Denominator
Hold Rate
3-second video views (hooked audience only)
ThruPlay Rate
Total video impressions
Metric Comparison
Retention after the hook vs completion against all impressions.
Hold Rate and ThruPlay Rate both measure whether viewers keep watching video ads, but they use different denominators. Hold Rate isolates mid-video retention among people who already passed the 3-second hook. ThruPlay Rate measures how often any impression turns into a 15-second watch (or full completion on short videos) — combining hook strength and hold in one number.
Quick takeaway
Use Hold Rate when Diagnosing high thumbstop but weak mid-video retention. Use ThruPlay Rate when Benchmarking overall video ad performance against industry ranges.
Hold Rate
Percentage of hooked viewers (3-second video views) who keep watching to the 15-second mark.
(15-Second Video Views / 3-Second Video Views) × 100
ThruPlay Rate
Percentage of video ad impressions that result in complete views or 15-second watches.
(ThruPlays / Total Video Impressions) × 100
Hold Rate
3-second video views (hooked audience only)
ThruPlay Rate
Total video impressions
Hold Rate
15-second views (or completion for sub-15s videos)
ThruPlay Rate
ThruPlays (15s watch or full completion, per platform definition)
Hold Rate
Body retention after the hook — creative middle and pacing
ThruPlay Rate
End-to-end video engagement from cold impression
Hold Rate
Separates hook problems from mid-video drop-off
ThruPlay Rate
Single headline metric for overall video performance
Hold Rate
Creative strategists, Motion-style reporting, hook/hold diagnostics
ThruPlay Rate
Meta billing/optimization metric; common in cross-platform benchmarks
| Dimension | Hold Rate | ThruPlay Rate |
|---|---|---|
| Denominator | 3-second video views (hooked audience only) | Total video impressions |
| Numerator | 15-second views (or completion for sub-15s videos) | ThruPlays (15s watch or full completion, per platform definition) |
| What it isolates | Body retention after the hook — creative middle and pacing | End-to-end video engagement from cold impression |
| Diagnostic power | Separates hook problems from mid-video drop-off | Single headline metric for overall video performance |
| Platform usage | Creative strategists, Motion-style reporting, hook/hold diagnostics | Meta billing/optimization metric; common in cross-platform benchmarks |
ThruPlay is 22% (above benchmark) but Hold Rate is 11%. The opening hook is strong enough to drive 3-second views at scale, but the body loses most of that audience before 15 seconds — often a demo-too-late or weak value-prop problem, not a hook problem.
ThruPlay is 12% but Hold Rate is 35%. Few impressions convert to 3-second views (weak hook/thumbstop), but viewers who do stop are highly engaged through 15 seconds — prioritize hook iteration, not a full rebuild of the mid section.